what would be the easiest way to make a quick and dirty logic for a survival scenario?
just endless waves or just a straight flow of enemies that never ends.
edit-
i tested a little.
i understand how to create units using 2 ghosts and a couple triggers.
now all i need to do is make a counter so my game doesn't die from the huge amount of enemies that spawn(it seemed they stopped spawning because of a level cap i didn't know about)
