Since we are not allowed to create and import custom models, approximately how many unit models are in the game to be used? Also, all the units present in the campaign are also usable in custom maps, including bosses, special units, etc. right?
Speaking of which, are there any units in the map editor that is not in the actual campaign (i.e. a unit that was made, but later decided to be not well suited to the campaign)? For example in Starcraft 2, some units that were balance-tested and removed are in the map editor but not present in the actual campaign/multiplayer portion of the game.
And how many custom abilities can you give a unit in the map editor, is it still limited to 2 abilities maximum per unit?
