Units Abilities and Strategies - Mekitu

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Units Abilities and Strategies - Mekitu

Postby Pina » Sat Jun 04, 2011 4:41 pm

Topic to discuss the Mekitu Allies abilities and strategy.

General tips
All units have only 2 abilities always assigned to the Triangle and Circle button.
- 1st ability always available from the start.
- 2nd ability becomes available at level 3.

Ranged abilities line of sight can be checked by holding the corresponding button and not letting go.

Mekitu Trapper
Fragile unit capable of placing exploding devices on the ground. These can either cause damage or heal allied units.
Image
Image

Mekitu Stalker
Ranged unit that inflicts damage over time using poison darts. Can also slow down enemies and remove status effects from friendly units.
Image
Image

Note: all this info is available in the Allies section on the website.
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Pina
 
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